Glitchspace

Glitchspace City Scene Modelled, built in Unity and using one texture map.

Menu Front End Concept Art

Menu Front End Concept Art

Menu Front End Concept Art

Menu Front End Concept Art

Menu Front End Concept Art

Menu Front End Concept Art

Menu Front End Concept Art

Menu Front End Concept Art

Unused character concept sadly never went further than the concept art stage.

Unused character concept sadly never went further than the concept art stage.

Unused character arms for Glitchspace, sadly never went further than the concept art stage.

Unused character arms for Glitchspace, sadly never went further than the concept art stage.

Unused level select Menu,

Glitchspace - A first-person puzzle programming game, teaching the concepts of programming while being a game.
My time was spent doing concept art, front-end menu design, 3d modelling and UI Design.

Addendum: Once the additional artwork I created the game has been sorted out, I will upload as soon as possible.